Merchants Lough, near Bantry
Merchants Lough is a lake in County Cork, 12 km west of Bantry.
- Kind
- Lakes
- From Bantry
- 12 km west, in a straight line
Getting to Merchants Lough
About these directions
Public transport times come from National Transport Authority. Timetables cover 2026-09-18 to 2027-09-19. These are scheduled services; check with the operator for cancellations and changes before travelling.
Walking and driving times are estimates. A town search starts at its centre; choose your location or a point on the map for a more precise starting point. Eircode search is not available.
How journey planning worksDestination, access and nearby stops
Merchants Lough is in Bantry, County Cork. Routes here end at the point the map records for this place. No entrance has been verified, so the last few metres are for you to judge.
No scheduled stop was found within 2.5 km of Merchants Lough. On-demand services may not be included.
Getting to Bantry covers the journeys into the town itself.
Other lakes in Bantry
Nearest to Merchants Lough first, and the figure beside each one is how far it is from Merchants Lough, in a straight line. Same point, same measure.
- 5.1 km
- 5.2 km
- 5.4 km
- 6.0 km
- 8.5 km
- 11 km
- 11 km
- 11 km
- 13 km
- 13 km
- 15 km
- 16 km
Questions people ask
Where is Merchants Lough?
What are the opening hours of Merchants Lough?
How far is Merchants Lough from the centre of Bantry?
Are there other lakes near Merchants Lough?
How do you get to Merchants Lough without a car?
Where this comes from
- From the map
- The name, the kind of place, the address where the record carries one, and any website, phone or opening hours shown as recorded on the map are tags on OpenStreetMap way/397797457, and can be corrected there.
- Worked out here
- Every distance, the nearest road where the record has no address, which car park and which stop are nearest, and the order of the lists are this site’s own calculations from those records. Distances are straight lines between two points, not walks along the footpaths, and the map will route the real walk on request. A mistake in any of this is a mistake here rather than on the map.