Cappagh Mineworks, near Baltimore
Cappagh Mineworks is a ruin in County Cork, 8.3 km north-west of Baltimore.
- Kind
- Ruins
- From Baltimore
- 8.3 km north-west, in a straight line
Getting to Cappagh Mineworks
About these directions
Public transport times come from National Transport Authority. Timetables cover 2026-09-18 to 2027-09-19. These are scheduled services; check with the operator for cancellations and changes before travelling.
Walking and driving times are estimates. A town search starts at its centre; choose your location or a point on the map for a more precise starting point. Eircode search is not available.
How journey planning worksDestination, access and nearby stops
Cappagh Mineworks is in Baltimore, County Cork. Routes here end at the point the map records for this place. No entrance has been verified, so the last few metres are for you to judge.
No scheduled stop was found within 2.5 km of Cappagh Mineworks. On-demand services may not be included.
Getting to Baltimore covers the journeys into the town itself.
Other ruins in Baltimore
Nearest to Cappagh Mineworks first, and the figure beside each one is how far it is from Cappagh Mineworks, in a straight line. Same point, same measure.
- 90 m
- 3.6 km
- 7.5 km
- 8.6 km
- 9.9 km
- 11 km
- 12 km
- 14 km
- 16 km
- 16 km
- 17 km
Questions people ask
Where is Cappagh Mineworks?
What are the opening hours of Cappagh Mineworks?
How far is Cappagh Mineworks from the centre of Baltimore?
Are there other ruins near Cappagh Mineworks?
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Where this comes from
- From the map
- The name, the kind of place, the address where the record carries one, and any website, phone or opening hours shown as recorded on the map are tags on OpenStreetMap node/3214390983, and can be corrected there.
- Worked out here
- Every distance, the nearest road where the record has no address, which car park and which stop are nearest, and the order of the lists are this site’s own calculations from those records. Distances are straight lines between two points, not walks along the footpaths, and the map will route the real walk on request. A mistake in any of this is a mistake here rather than on the map.